More games will be added as we get closer to the convention, so check back every week or two to see what’s new. Descriptions are below.
Sign up to play a game using the Warhorn site.
Note: Occasionally, games are canceled or dropped due to unexpected GM scheduling conflicts. We’re sorry and wish plans always worked out 100%.
Featured Games on Mars!
We found these games to be particularly interesting. Check them out!
(Mothership) [18+]
GM: Gregory Haben
Another Bug Hunt is the official introductory adventure for Mothership®. The players’ crew must re-establish communications with a remote terraforming colony. However, when they arrive, they find an abandoned colony and the remains of a bloody assault.
Pre-generated character sheets and game materials will be provided at the table.
Mothership® is a horror game for mature audiences. It contains violence, foul language, some sexual content, drug use, and depictions of mental illness, trauma, stress, and panic that may not be suitable for all audiences. Please be advised.
Project Bayern: The First Crossing
(Mongoose Traveller 2300/2e) [13+]
GM: Gregory Haben
The starship Bayern leaves human space to cross more than 450 light-years of unexplored territory before reaching the Pleiades Star cluster in the constellation of Taurus. Also known as M45, this group of young stars has long been an object of awe, worship, and inspiration for human cultures.
After leaving the Sol system, the crew of Bayern must overcome the unexpected and work together to solve the causes of Bayern’s cascading malfunctions.
Pre-generated character sheets and game materials will be provided at the table.
Project Bayern: The Daughters of Atlas
(Mongoose Traveller 2300/2e) [13+]
GM: Gregory Haben
The starship Bayern has arrived at the Pleiades system. The science crew’s actual work now begins. The team must begin to survey, perform observations and measurements, and perform required experiments that will determine the success of the Bayern’s missions.
Pre-generated character sheets and game materials will be provided at the table.
Legends Awake!
(Barbarians of Lemuria – Mythic) [18+]
GM: Morgan Hazel
The barbarian legends of sword and sorcery are gathered to face the greatest of evils!
Carry on Wayward Son parts 1 and 2
(Anime 5e) [13+]
GM: Jim Willson
Carry on Wayward Son is an introductory adventure for Anime 5e for 3 – 5 players. The game uses the DnD 5e system rules as its basic rules with a few additional rules. Pre-generated characters are available.
The Characters start the adventure in the Kingdom of Craigstad. The Kingdom has existed for hundreds of years. It was found as a collection of clans under the leadership of Johan Craigstad. As the Clans prospered, the Warlord became Khan, and after a few generations, he was a true king.
Carry on Wayward Son parts 3 and 4
(Anime 5e) [13+]
GM: Jim Willson
Carry on Wayward Son is an introductory adventure for Anime 5e for 3 – 5 players. The game uses the DnD 5e system rules as its basic rules with a few additional rules. Pre-generated characters are available.
The Characters start the adventure in the Kingdom of Craigstad. The Kingdom has existed for hundreds of years. It was found as a collection of clans under the leadership of Johan Craigstad. As the Clans prospered, the Warlord became Khan, and after a few generations, he was a true king.
Grand Moff goes to the Circus
(Star Wars – WEG 2nd Ed. (d6 system) [All Ages]
GM: Clark Wilson
In the nine months since the Battle of Yavin and the death of Grand Moff Tarkin, Grand Moff Hazârd has ruthlessly expanded his power to become one of the most feared men in the Galaxy. So why did he suddenly announce he’s taking a vacation to an isolated Outer Rim world to attend Phineas Starfarer’s “Greatest Show in the Galaxy,” a traveling circus? And why did he bring a Super Star Destroyer if he’s on vacation? Many want to know; many more just want to stay out of his way.
The Complicated Corpse
(Modified Chivalry & Sorcery First Edition) [18+]
GM: Michael Harris
Welcome back to the world of A’tarkis that debuted at Marscon 24. “Solve Lieutenant Serta’s death” is the short contract between the North Star Red Riders (professional adventurers) and Baron Portunda. According to the Herald Reginald, Lieutenant Serta died in a midnight duel with one of the Baron’s knights, but the Baron refuses to turn over the knight or the body to the local magistrate. The incensed father, Captain Serta of Serta’s Savages Condottieri (guild soldiers for hire) has threatened to burn down the castle if his demands for justice are unmet. Can the Red Riders, who solved last year’s murder mystery on the road to Carbury, do it again this year?
Game mechanics and suggestions for solving murders with magic vice technology will be discussed in the first part of the gaming session.
Into the After-Ever
(D&D 5e) [18+]
GM: James Thompson
Into the After-Ever is a Dungeons and Dragons 5e adventure created by the guys at Let’s Party (Arch and Jamie). This module was created for exhibition at GenCon 2024, and was very well received. Players will navigate a dungeon filled with traps, monsters, and puzzles, randomized by dice rolls. Can you defeat the master of illusions that created it?
The sessions will run 5 hours, and you should create a 10th-level character using the following rules:
– Legal characters only using published WOTC source books using standard array or point-buy system
– Rules from the new PHB and DMG can be used but are not required
– Choose one magic item from each of the following lists (uncommon, rare, very rare) for a total of 3 magic items
Miniatures and pre-generated characters will be available, but we encourage you to bring your own
This is a horror-themed module with elements of mystery, dread, and death – players be warned. Roleplaying is highly encouraged and will be rewarded!
Can’t wait to run this at our local Con. As always, grab some dice and LET’S PARTY!
Strahd Must Die Tonight
(D&D 5e) [13+]
GM: Derek Joyce
Back by popular demand for the fourth year in a row!
Strahd is back with a vengeance. Bring a level 10 character or use one of the pre-generated characters based on the adventure Curse of Strahd. The party will have 5 REAL WORLD hours to find the three artifacts and assault the Dark Lord of Barovia in his castle. Did you play in previous years? Try again with a few new twists. Things have changed in the castle over the past 13 moons.
If creating a character for the adventure, here are the guidelines: PC’s are made using Point Buy or Standard Array, they get one piece of non-magical armor of their choice (plus a shield, if desired), two non-magical weapons of their choice (or three weapons if they are dual-wielding), plus 100 gp to purchase other adventuring gear and a single rare magic item of their choice that need screening. Please only use officially published Wizards of the Coast 5e material. Ages: 13+
Death Test
(The Fantasy Trip) [13+]
GM: Jamie Bergman
The mighty Thorsz is hiring guards. But the test is a killer. You have to make it through his labyrinth full of traps, monsters, and other would-be guards!
This is an old-school dungeon crawl.
Marvel Crisis Protocol Ultimate Encounter
(Marvel Crisis Protocol) [13+]
GM: Tim G
The South-Eastern Tabletop Gaming Organization will run you through an intro game of Atomic Mass Games breakout hit, Marvel Crisis Protocol. Play as your favorite heroes and villains as they team up to take on the ultimate encounters of Marvel (Thanos, Dormammu, Hulk, Apocalypse, et. al.) easy way to start tabletop miniatures games!
The Maltese Chicken
(Risus) [13+]
GM: Chris DeBoe
A priceless jade and gold Kishi fowl has been stolen, and your Jobber company has been hired to find and recover it — quickly and quietly! Can you fulfill your contract, be a hero, and get paid extra?
It is set in Dave Butler’s Ancient City of Kish, home of Indrajit and Fix, and uses fast character design and gameplay of Risus.
Bring a few 6-sided dice.
The Grinder
(Battletech: Total Warfare) [13+]
GM: Chuck Stocky
All materials will be provided. This scenario is designed to appeal to all skill levels but targeted to the interests of the inexperienced. The focus of the Grinder is to have fun, kill mechs and also to be killed. Winning is not important, nor is trying to be the best. What is important is the enjoyment that the players express. This event runs until at least midnight. Walk-ups are welcome from start to finish. 13+
Mercenary Showdown
(Battletech: Total Warfare) [13+]
GM: Chuck Stocky
In this game, we pit Snord’s Irregulars against the Kell Hounds in a fight to find out which merc unit will come out on top.
Battle of Quarell
(Battletech: Total Warfare) [13+]
GM: Chuck Stocky
After Clan Wolf absorbed the bulk of Jade Falcon forces in the Battle of Terra, remnants in the former Jade Falcon occupation zone formed into a reborn Jade Falcon. The fledgling clan needs warriors. Jade Falcon declares a Trial of possession for Ghost bear cadets.
GM Organizer: Joe Mathos
Arguably the most successful organized play community, the Pathfinder Society has had a strong presence at MarsCon for years. Concurrent Pathfinder and Starfinder games will run all weekend.
PFS2 Quest (Series 2) #14: The Swordlord’s Challenge
PFS2 5-19: Demonic Afterparty
PFS2 6-01: Intro: Year of Immortal Influence
PFS2 Quest (Series 2) #15: In the Footsteps of Horror
SF2 Playtest Scenario #2: It Came from the Vast!
PFS2 Quest (Series 2) #16: The Winter Queen’s Dollhouse
PFS2 6-02: Rain Falls on the Mountain of Sea and Sky
PFS2 6-04: An Enkindled Carnival
PFS2 Quest (Series 2) #17: Escorting a Mirage
PFS2 Quest (Series 2) #18: Student Exchange
PFS2 6-01: Intro: Year of Immortal Influence
PFS2 6-05: Silver Bark, Golden Blades
PFS2 Quest (Series 2) #19: The Elsewhere Feast
PFS2 6-00: Salt of the Ocean
PFS2 Quest (Series 2) #20: The Dacilane Academy’s Show Must Go On
SF2 Playtest Scenario #1: Shards of the Glass Planet
PFS2 6-06: Rotten Apples
PFS2 6-08: Upon Wheels and Rime
PFS2 Quest (Series 2) #21: Infernal Infiltration
SF2 Playtest Scenario #2: It Came from the Vast!
PFS2 Quest (Series 2) #22: Friends in Need
PFS2 6-05: Silver Bark, Golden Blades
PFS2 6-08: Upon Wheels and Rime